Name: Compatiblity Patches for The Lost Spires and Unique Landscapes: Dark Forest & Fallenleaf Everglade
Version: 2.0
Date: 29/12/2010
Requirements: Player-Created MOD(s): The Lost Spires, UL - Dark Forest, Fallenleaf Everglade
Author: Vorians
http://www.tesnexus.com

Description
===========
Two simple little patches to allow everyone to use The Lost Spires with ULs Dark Forest & Fallenleaf Everglade MODs.
Note that you still need to download Lost Spires, Dark Forest and Fallenleaf Everglade separately. Links are available in the Requirements section.

Details
=======
The Lost Spires is a great quest-mod featuring new dungeons, an Archaeology Guild, and unique new meshes and textures. But when used with either The Dark Forest or Fallenleaf Everglade, you'll find land tears at the excavation site and at one of the Spires, and you may find the door beneath that spire buried and inaccessible.
Each patch resolves the land issues, and also ensures that pathgrids at the two locations are correct.

I highly recommend using a program such as Oblivion Mod Manager (OBMM) or Wrye Bash to adjust load order.
My install instructions will assume you are using OBMM or Wrye Bash, but I expect other load-order programs function the same.

Install
=======
1. Copy the .esp file to (install folder)\Oblivion\Data\
2. Start OBMM/Wrye Bash, place a checkmark beside the .esp file.
3. Adjust load order as follows:
The Lost Spires.esp
Unique Landscapes ESPs
Patch ESPs

Only use both patches if you use both of the conflicting UL mods, otherwise pick just the one you need.
These patches are not dependent on either of the mods they patch, so will work with translated versions.

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the .esp file from \Oblivion\Data\


Incompatibility
===============
Should only be incompatible with other MODs which conflict with the island where the excavation site is, or with the Spire found near Fallenleaf Everglade.

History
=======

2010/12/29 - Version 2.0 - Both patches recreated from scratch to reflect changes made to Dark Forest & Fallenleaf Everglade since previous patch versions.
2008/04/05 - version 1.1 - Cleaned both patch ESPs of needless data.
2007/11/08 - Version 1.0 - Initial release of Dark Forest patch.
2007/11/07 - Version 1.0 - Initial release of Fallenleaf Everglade patch.


Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to DarkOne for providing TESNexus so swiftly after TESSource/TESDB went down, and continuing to improve on it.
Thanks to Addiktive for the Dark Forest, Aberneth for Fallenleaf Everglade, and the rest of the UL team for so many visual treats to Cyrodiil's landscape.
Thanks to the Liquid Graphics Interactove Team for The Lost Spires.


Tools Used
==========
TES Construction Set - http://www.theelderscrolls.com/downloads/updates_utilities.htm
TES4View & Edit - http://www.tesnexus.com/downloads/file.php?id=11536


Links to Required MODs
======================
The Lost Spires: http://www.lostspires.com/
The Dark Forest: http://www.tesnexus.com/downloads/file.php?id=11162
Fallenleaf Everglade: http://www.tesnexus.com/downloads/file.php?id=9501


Licensing/Legal
===============
Please do NOT upload this file elsewhere.
Popehat's Oblivion Omod Project has permission to include any of my patches in their project.
If I disappear from the modding world, and am not contactable for at least one month, full ownership rights of all my patches pass to the Unique Landscapes Council.